My name is Graeme Collins, and this is the portfolio of work that I've been involved with for the past few years. Most of my work is related to web development, but I also have several games in various stages of completeness that I have been developing as a hobby over the years. I will also occasionally write blog articles about things that I find interesting.
Anti-Stag is a stag-based tower defense game.
An explanation of how to map textures using information from a triangulated Poly2Tri polygon.
Website and custom eCommerce solution for Monkey Wrench Clothing.
This post covers some of the problems I've had with both MonoGame and XNA, and my reasons for switching back to XNA after making the transition to MonoGame.